The tyrant regains spent legendary actions at the start of its turn. A death tyrant’s lair is usually the same site it held as a beholder, but it contains more trappings of death and decay.

The targeted creature must succeed on a DC 17 Wisdom saving throw or be charmed by the death tyrant for 1 hour, or until the death tyrant harms the creature. On a roll of 10 or lower, the creature is subjected to one random eye ray of the tyrant.

When such dreams take hold, a beholder can transform, its flesh sloughing away to leave a death tyrant behind. Language(s)

Lawful evil decides which way the cone faces and whether the cone is active.

As they did when they were beholders, death tyrants lord their power over other creatures. On initiative count 20 (losing initiative ties), the death tyrant can take one lair action to cause one of the following effects: The death tyrant can’t repeat an effect until all three have been used, and it can’t use the same effect on consecutive rounds. Favored terrain They were often used by powerful wizards as guardians.

Challenge rating

Driven by a hunger for power and security, it advances against humanoid settlements, using its eye rays to destroy every creature it encounters, then building an army of undead.

[9], Death tyrants were capable of being magically bound to items by wizards, forcing them to obey the commands of whoever wields it.





At the start of each of its turns, the tyrant decides which way the cone faces and whether the cone is active. As each settlement falls, the death tyrant’s zombie forces build to overwhelming numbers.

The death tyrant’s central eye emits an invisible, magical 150-foot cone of negative energy. [5], Death tyrants retained enough of their intelligence to be capable of performing complex commands.

“A cluster of tiny lights descended from a dark crevice in the ceiling.

[1], The ritual to create a death tyrant was quite elaborate and the components required for it would typically cost around 3,000 gp.

The death tyrant shoots three of the following magical eye rays at random (reroll duplicates), choosing one to three targets it can see within 120 ft. of it: 1. An area that is a 50-foot cube within 120 feet of the tyrant is filled with spectral eyes and tentacles.

At the start of each of its turns, the tyrant. A death tyrant that embraces undeath becomes an engine of destruction.

Acting as bait for traps or as combat fodder, zombies keep powerful enemies distracted while the death tyrant moves into position and prepares to destroy them.

Death tyrants were an undead form of beholder, similar to zombies, that retained some innate magical abilities. Large Type GRAVEYARD GOD-KING – These Graveyard Tyrants have ascended to near divine like power.

Any creature in that area can’t regain hit points.

Type Wiki Le Monde des Royaumes Oubliés (French), Creatures with a 14 challenge rating (5e), Creatures with a 15 challenge rating (5e), Creatures with a 13 challenge rating (3e), Forgotten Realms Campaign Setting 3rd edition, Lords of Madness: The Book of Aberrations, https://forgottenrealms.fandom.com/wiki/Death_tyrant?oldid=565669, Kasharin were death tyrants who had been raised from the bodies of beholders infected with the beholder-contagion.

14In its lair15

On rare occasions, a beholder’s sleeping mind drifts to places beyond its normal madness, imagining a reality in which it exists beyond death.

One random eye ray of the tyrant shoots from that eye, which is considered to be an ethereal source, at a target of the tyrant’s choice.



If left unchecked, a death tyrant might wipe out the population of a city in weeks, then set its undead eye on wider conquest. [6][7], If an accident was made during their creation, death tyrants were known to go into a "rogue" state.

Alignment

Any[3] Charm Ray. Size



Challenge rating



The death tyrant’s central eye emits an invisible, magical 150-foot cone of negative energy.

Escaping requires a successful DC 17 Strength (Athletics) or Dexterity (Acrobatics) check.







They were almost never encountered near other beholders, who found them abhorrent. These motes cast an eerie glow on the great, alien skull that hung beneath them.”, –from the journal of Jastus Hollowquill, explorer of Undermountain. 2e On the rare occasion in which such dreams took hold of a live beholder, its flesh rotted away, and a naked skull with spectral points of red light for eyes would emerge.

This monster possesses the cunning and much of the magic it had in life, but it is fueled by the power of undeath.

Saving Throws Str +5, Con +7, Int +9, Wis +7, Cha +9, Condition Immunities charmed, exhaustion, paralyzed, petrified, poisoned, prone, Senses darkvision 120 ft., passive Perception 22.



Favored climate Darkvision[1]

Paralyzing Ray.

[2] They were often used by powerful wizards as guardians. 2nd Edition Statistics[3]

Any humanoid that dies there becomes a zombie under the tyrant’s command.

5e



The death tyrant ’s central eye emits an invisible, magical 150-foot cone of negative energy.





Armies ofthe Dead. A death tyrant doesn’t require air, food, drink, or sleep.

3e Size Take your favorite fandoms with you and never miss a beat. [7], Unlike the gaze of a beholder, which disabled any magic where a beholder was looking, a Death Tyrant's gaze caused recovery to become impossible.

In a similar fashion, they could be bound to obey those who spoke a specific code-word, but this was considered faulty by comparison.[7].



Walls sprout spectral appendages until initiative count 20 on the round after next.

[1], As creatures with the powers of necromancy, death tyrants could summon undead. When a creature hostile to the tyrant and aware of its existence finishes a long rest within 1 mile of the tyrant’s lair, roll a d20 for that creature.



13 Neutral Sleep Ray.

Hit: 14 (4d6) piercing damage.

Creatures within 1 mile of the tyrant’s lair sometimes feel as if they’re being watched even when they aren’t.



Melee Weapon Attack: +5 to hit, reach 5 ft., one target. [4], A death tyrant was the result of a beholder's mad dreams of existing beyond death. [8] Elder orbs and beholder mages were both known to be capable of casting a spell that would transform dead beholders into death tyrants. This monster is a member of the Beholders group. Undead Vision



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Any creature in that area can’t regain hit points. Any[2]

3rd Edition Statistics[2]

It can take only one legendary action at a time and only at the end of another creature’s turn.

They stand guard at the entrances to the death tyrant’s lair or guard its treasure vaults.

A death tyrant appears as a massive, naked skull, with a pinpoint of red light gleaming in its hollow eye socket.



5th Edition Statistics[1]

Any humanoid that dies there becomes a zombie under the tyrant’s command.

Lawful evil Death tyrants in such a state were incapable of being commanded by any means, even by spells.