Go fly: - Ships for PvP in general are grouped primarily by their optimal range. Therefore the most important thing will be to have a good fit, the second most important thing will be to overheat your modules, and the third most important thing will be damage and tanking skills. I have pretty much only used mine for running serpentis 7/10, 8/10 and 10/10 escalations which it does pretty well. A dual-web brawler will catch-up to its target quickly and a dual web scram-kiter will be able to exit the range of a brawler in seconds; this makes the initial engagement range largely irrelevant and is great to invade a plex for example. Dual web rocket ships are a special case, the dual web Hookbill is very popular but the dual Breacher and Kestrel are also viable dual web frigates. These fits assume fairluy optimal skills, and Tech 2 fits. I am, of course,... Quick Plug: Kiting and Counter-Kiting Guide. 2013-06-13 06:10:18 UTC, - For instance, buffer armor tank fits with armor plates are very rare due to the speed penalty incurred, with most armor ships favoring active armor repairers which do not harm your speed or acceleration. Other ships such as the Caldari Navy Hookbill and Imperial Navy Slicer are also effective at fighting a wide range of opponents. They can enter small plexes, and combine the agility of a frigate with the tank of a Cruiser when the Assault Damage Control module is active. Low Sec PvP is by far the most common arena for solo players and small gangs of 2-3 players.

They usually trade considerable tank and maneuverability for their high damage output, and as with kiters, if they can be closed down they will die rapidly. Prior to the patch to Assault Frigates, T3 Destroyers were the dominant ship in low Sec, and remain a very challenging fight for most ships. Any ship entering the plex will also next to this beacon – there is no way to warp in at range.

Therefore there are only Brawlers and Kiters. The exception is large-sized plex, which have no acceleration gate, and therefore can be warped to at range as with any normal cosmic object. This might also allow the autocannon TD Slasher which is theoretically a Brawler to scram kite other brawlers. In EVE, many of the best FCs started out in solo or small gang situations, and many of them still roam solo when not leading fleets. Players can import and export fittings from either a file or the clipboard. The Orthrus is the best at it, but the other RLML cruisers are viable solo ships too: Caracal, Scythe Fleet Issue, Osprey Navy Issue.

Just remember just cause you got a widow doesn't mean it needs to jam shit.

Autocannons, Artillery, and Balancing Fitting Requirements. The most basic form of intel you will need is to determine if a plex contains a ship already, and if so, what kind of ship. The alternative guide to the EVE-Online forums.

Fights might last a while so killing enemy drones and managing capacitor can be critical.