The targeted creature must succeed on a DC 12 Dexterity saving throw or take 10 (3d6) cold damage. Dealing 5 flashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net.

Tiny beast, unaligned. Hit: (1d4 + 3) piercing damage plus (3d6)poison damage.

These familiars are added by Volo's Guide to Monsters.

Learn more here.). Water Breathing.

The targeted creature must succeed on a DC 12 Wisdom saving throw or be charmed until the start of the gazer's next turn. L. Frank Baum's flying monkeys (from The Wonderful Wizard of Oz) As an action while it is temporarily dismissed, you can cause it to reappear in any unoccupied space within 30 feet of you.
Hit: 5 (1d4+3) bludgeoning damage. So Tomb of Annihilation has the Monkey beast, which with DMs permission can be had as a familiar (says so in the text!) Keen Hearing.



I’m also a professional blogger, author, and graphic designer. The cranium rat is immune to any effect that would sense its emotions or read its thoughts, as well as to all divination spells. it also can be picked up as a Beastmaster (first version) Rangers companion at 3rd level.

Shapechanger.

5e The raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering.

Hit: (1d4 + 3) piercing damage plus (2d4)poison damage. The pseudodragon can serve another creature as a familiar, forming a magic, telepathic bond with that willing companion. Bite. Variant: Familiar. Turn Immunity. Dungeons and Dragons (D&D) Fifth Edition (5e) Monsters. Tiny aberration, neutral evil, Warlock only.

Bite. Highest Perception (Air): Hawk +4 and advantage on checks that rely on sight, Owl +3 and advantage on checks that rely on hearing or sight.

The net has no effect on creatures that are formless or creatures that are Huge or larger.

[1], Flying monkeys were native to the jungles of Chult.[3]. The flying monkey has advantage on an attack roll against a creature if at least one of the monkey's allies is within 5 feet of the creature and the ally isn't incapacitated .

Melee Weapon Attack: +5 to hit, reach 5 ft., one target.

Nimble Escape. Finally, when you Cast a Spell with a range of touch, your familiar can deliver the spell as if it had cast the spell. Hit: 1 piercing damage.

Hit: 1 (1d1) piercing damage plus 4 (2d4)poison damage. Dart. The imp magically turns invisible until it attacks, or until its concentration ends (as if concentrating on a spell).

Blood Frenzy.

Melee Weapon Attack: +1 to hit, reach 5 ft., one target.

Bite.

Range Attack: +2 to hit, reach 15 ft., one target.Hit:1 bludgeoning damage.

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The flying monkey has advantage on an attack roll against a creature if at least one of the monkey's allies is within 5 feet of the creature and the ally isn't incapacitated.

Only soldiers carry darts. Detect Invisibility Whitin 60 feet of the tressym, magical invisibility fails to conceal anything from the tressym's sight.

Keen Smell. Hit: 1 (1d4 - 1) piercing damage. Soldier monkeys usually carry darts instead of rocks. The pseudodragon can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 ft. of it that can understand a language. Hit: 5 (1d4 + 3) piercing damage. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). This page was last edited on 29 March 2020, at 19:31. Ranged Weapon Attack: +3 to hit, range 20/60 ft., one creature.

While your familiar is within 100 feet of you, you can communicate with it telepathically. Curious, what's its other stats, attacks and hp? [2], The fur of flying monkeys appeared in a variety of different colors.

Melee Weapon Attack: +0 to hit, reach 5 ft., one target.

A flying monkey can only carry one rock at a time. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature's alignment. While the pseudodragon is within 10 feet of its companion, the companion shares the pseudodragon's Magic Resistance trait. Actions Bite: Melee Weapon Attack: +1 to hit, reach 5 ft., one target The art is borrowed from various sources on the Internet.

Talons.

Slam. Hit: (1d4 + 2) piercing damage. While the two are bonded, the master can sense what the quasit senses as long as they are within 1 mile of each other. The winged monkey makes two attacks with its club. When Dorothy Gale of Kansas first met the Wicked Witch of the West, the witch was in possession of the Golden Cap which she had used to enslave the Winkies.

Hit: 1 (1d1) piercing damage. Variant: Familiar.

Devil's Sight. Water Breathing. A 5-foot-radius cloud of ink extends all around the octopus if it is underwater.

Hit: 2 (1d4) piercing damage.

Ink Cloud (Recharges after a Short or Long Rest). Your DnD 5E Stats! Bite.

Keen Smell.

Its statistics are the same in each form, except for the speed changes noted. My son, Jack is six, and he, too, is quickly going down the long nerd road with me. The quasit can use its action to polymorph into a beast form that resembles a bat (speed 10 ft. fly 40 ft.), a centipede (40 ft., climb 40 ft.), or a toad (40 ft., swim 40 ft.), or back into its true form. Armor Class 12

The target must succeed on a dc and become poisoned for 1 minute The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. “That is a very long story,” answered the leader of the Winged Monkeys, with a laugh; “but as we have a long flight before us, I will pass the time by telling you about it, if you wish.” “I would very much like to hear it.” Dorothy replied.“―L.



Bite.

The gazer can also exert fine control on objects with this ray, such as manipulating a simple tool or opening a container. The imp can enter into a contract to serve another creature as a familiar, forming a Telepathic Bond with its willing master.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
While the two are bonded, the master can sense what the imp senses as long as they are within 1 mile of each other.