It is claimed that the Aztecs were part of the inspiration for these creatures.[3]. As punishment, they were cursed with eternal undeath, embalmed, mummified, and sealed away. They kill those of their number who are injured, ill, or weak, feeding them to the sharks or eating them themselves. With higher intelligence scores, they can also speak two bonus languages, usually Common and Aquan.

Gwas Data, Artie Lange 2020, Hatchlings are around ten inches long at birth and eat voraciously. Ranger These figures are the hunter "He Who Eats" and the hated "It That Is Eaten", with the struggle between them reflected in every aspect of life. Duels, used to settle disputes and determine social rank, are always fought without weapons, using only teeth and claw. Monster Manual 1, D&D 3.5e (Premium Edition) 217, 218 Sahuagin (Sea Devil) Monster Monster Manual 1, D&D 4e (Deluxe Edition) 224, 225 Sahuagin (Sea Devil) Monster Monster Manual 1, D&D 5e 263-264 Sahuagin (Sea Devil) Monster Monstrous Manual, AD&D 2e 306, 307 Sahuagin (Sea Devil) Monster Monstrous Manual, AD&D 2e (Premium Edition) 306, 307 Language(s) Calynden d'Lyrandar of House Lyrandar in Stormreach has made great strides in negotiating with the sea devils on behalf of his dragonmarked house. Malenti may resemble the creatures they devour. [4], The sahuagin are a powerful aquatic race. A sahuagin city, where the king dwells, typically contains at least 5,000 commoners, as well as at least 1,000 higher-ranking sea devils, including guards, priestesses, malenti, weresharks, nobles, concubines, and queens. Many have dark stripes, bands, or spots, but these tend to fade with age. Natural Armor. This makes them powerful under the waves; however, the sahuagin cannot easily adjust to fresh-water environments. Many sahuagin firmly believe these teachings and will hunt humanoid races over other creatures of the sea. Size Their mouths are filled with fangs and breathe through the use of gills.

In the Dungeons & Dragons fantasy role-playing game, the sahuagin are a fish-like monstrous humanoid species that live in oceans, seas, underground lakes, and underwater caves. For those traveling between Khorvaire and Xen'drik, the sahuagin tribes have no qualms with attacking the passing ships. Dreame Coins, [5], Sahuagin will use the same types of weapons that humans do, though they prefer the use of the trident and the net.

Most sahuagin will enter a blood rage when fighting, showing an almost instinctual desire to kill their foe. Medium Sea Devils The Kopru Ruins, D&D 3.5e 1, 2, 3 Sahuagin Fortress Place Ghosts of Saltmarsh 22, 23(Map), 111-139 Sekolah (The Great Shark) (Sahuagin) Deity … Sahuagin worship Sekolah, the lawful evil god of sharks, as their patron deity and the father of their race. They also perceived him as the ultimate adjudicator and incarnation of punishment, officiating over an endless struggle between mythic figures. Monster Manual (4th edition), pg. Hundreds of years ago, ambassadors from the Kingdom of Galifar and Zilargo opened relationships with the sahuagin. Ananke Mythology, Newer artwork now depicts the sea devils with long finned tails and a skeletal structure more fish-like (long slender webbed fingers and toes, and a large dorsal fin) and much less humanoid. Sahuagin prefers to fight with his favored weapon, the trident.

Sahuagin were created by Steve Marsh, a gamer who invented many of the game's early aquatic monsters (Gygax 1977, p. They are initiated in painful rites that leave them sterile by age 20, giving them a yellowish tone on their tails that by age 50 has spread throughout their body.