It creates two save files of your game and checks to see if they are the same - if they are different, it means there is likely a problem with your save/the saving feature. If executed with no arguments, this will print a list of all commands in the game. Two or three of each of these blockers are aically generated on every empire's homeworld. This command enables and disables (toggles) the rendering of borders. The ID of the empire you wish to force to integrate into your current empire. Toggles rendering of yellow grid in galaxy map. This command enables and disables (toggles) the flow in the center of the galaxy. Commands may refer to: Console commands for ingame use (debugging mods) Effects for modding use (with specific scope and conditions) See our, The ID of the resource you wish to add - see our. When this feature is enabled, the path of ships to different systems will be drawn on the screen, along with an estimation of the time it will take for them to arrive. This command makes all fleets under your control target every fleet that isn't under your control. Displays a slider with default value -1. This command can be used to play a specified sound effect. This command prints debug information about production. Use negative numbers to remove. Useful if you want to skip ahead at the start of the game. The ID of the population you wish to kill. This command enables and disables (toggles) the display of collision boxes for entities in the game. See a list of all IDs on our.

This causes the game to skip the specified amount of ticks after each tick (so you can leave your computer on over night and the game will run slower). a system starts with hostiles, made to suit as colony for nearby empire etc. A number of unique planets in the galaxy come with special Planetary Features. You add specific deposit (i.e. Toggles rendering of empire and nebula names on the galaxy map. Limits the maximum FPS. This command gives you the maximum amount of all resources in your resource storages. View our. This command shows normalisation points for nodes. Specify a negative number to remove points. They are either a result of particular actions, other are tied to events or created in preset systems.

Specify a negative number to remove resources. Many codes can be turned off by repeating the command, but sometimes reloading the save or exiting the game is necessary. This command will add the specified trait to the leader with the specified ID. Specify a negative value to remove food.

This command prints resource statistics to the console. This command toggles (enables or disables) the time limit that prevents you from changing governments too soon after another. This command will credit you with the specified amount of resource points. Their description also reveals part of humanity's history before the events of Stellaris. Use '0' to turn off overnight mode. If left blank, this will add 5000 food by default. The ID of the empire you wish to add opinion FROM. Debug tooltips show things like planet IDs, population IDs, and other useful information in tooltips when you hover over things in the game.

This command enables and disables (toggles) the display of names for things like empires and galaxies in the map. Find a list of all IDs for traits. Reveals debug info in tooltips such as pop ID for pops, and planet ID for planets. The name of the command you wish to view help for. Use a negative number to remove resources. Prints the help documentation for a command. File must be called '[insert file name here]' without the brackets. The ID of the ethic you wish to remove. Use unknown. You should also use line draw.navigationarrows and draw.systemlines.

The amount of ticks you wish to 'skip' - e.g. The amount of skill levels you wish to add to all leaders under your control. This is a debug tool. This command prints a list of all factions currently in the game, along with statistics for each. This command enables and disables (toggles) frame smoothing. Sets graphical culture for player empire, pressing tab reveals the culture keys. Runs the specified file with list of commands. This command will kill your current empire if no ID is specified. The volume delta you wish to set your volume to - higher numbers are louder. This command enables or disables (toggles) debug lines. If your script was called testscript.txt, you'd enter 'testscript'. Toggles rendering of stars, ships, stations, planets and arrows towards neighboring systems. Can be used on other empires. This command will kill the leader with the specified ID. The amount of opinion you wish to add, use a negative number to remove opinion. This command enables and disables (toggles) the display of the ship intersection. View our, The category name of the anomaly you wish to spawn. They are twice more likely to appear on Gaia Worlds and cannot appear on homeworlds.

This command enables and disables (toggles) the visibility and a systems initialisation template. 1. This command will make the empire with the specified ID declare war on your current empire. Leave this blank to return to no limit.