You may purchase 5 of each of these per month. When a person is to be judged, the vision central shows “footage” from orbs related to the crime and according to the “prayers” sent by the citizens watching the images, the individual in question is judged innocent or guilty. Her attacks are also quite good but both have 1 turn more cool down than the average powerhouse unit. Her MA requires 200 MA, which is slower than the average, but still faster than Velvet and has 15 hits to boot. Vicious is amazing. check here for how the tales of crestoria reroll guide. It does not work if you are targeting the inflicted enemy, even if you use an AOE attack that technically damages its allies; your target indicator must be on one of its allies. We’ve purposely left out any SR heroes or below, as they are not up to the same standard as SSR heroes. His MA gives him a WHOPPING 38 hits, and his 2nd Arte gives 14 hits. For that purpose, only SSR heroes make the cut. November 4, 2020 We’ve added two new characters, Zelos and Velvet, to our Tales of Crestoria tier list. By.



Very Hard mode raids and beyond drop SSR Memoria stones . Now, let’s check out the best SSR characters –, This Tales of Crestoria tier list part showcases all the SSR characters and their tier ratings in PvP and PvE game modes in four major tiers where SS tier is the best, S tier is good, A tier is average, and B tier is bad. But where Yuri’s real power lies is his Hit Count generation. Leon has lower than average HP, kinda low defense, but extremely high base attack. When you perform a 10 pull, the 10th pull is guaranteed to be SR+ in the general gacha. This Tales of Crestoria tier list part showcases all the SSR characters and their tier ratings in PvP and PvE game modes in four major tiers where SS tier is the best, S tier is good, A tier is average, and B tier is bad. That’s what our Tales of Crestoria tier list aims to answer. This website uses cookies to ensure you get the best experience on our websiteGot it! Yuri has average HP and above average defense as well as one of the lowest attack values. Childe best Artifact Recovers HP(Fire element) on achieving a successful BREAK, Skills – single-target damage, chances to unleash burn effect, Strength – buffs DEF for knight and water type/element characters, Strength – Increases HP for all characters. His artes have powerhouse tier cooldowns. This generates 48 hits on a full PvP encounter, alongside his second arte, pushing him to 52 hits (1 less than Yuri).

The Stain of Blood Sin , is an evolved form of the Stain of Blood Sin, born from the criminal’s intent to carry the burden of their sin and overcoming Vicious’s selection. Summary. So while he may be weak, he’s a huge boon if used correctly. Note – you will have to strategically adjust the squad based on the enemies you are against to – pay attention to characters’ key roles; attackers, healers, tank, etc.

Misella has High HP and above average defense, but low Attack. The real shocker, is that his first Arte (Plasma Shock) gives him 1 turn of 10% power and 9 hits, which is nice for pulling off more MA damage. Updated: Added Veigue and Kanonno E. [Summer Holiday] to the Tales of Crestoria Tier List. Network N earns commission from qualifying purchases via Amazon Associates and other programs. Strength – Improves  DEF of all the characters. His HP is still low and his attack is low too, but he does his job and he does it extremely well. Wildfire (Sorey): Any damage you do to an ally of the inflicted enemy will in turn do x1.3 that amount of damage to the inflicted enemy. Here cooldowns for her Artes are also fairly low, and her 2 turn Arte also has 2 turn Debilitate, which means 100% up time on debilitate. The Blood Sin is a weapon drawn from the Stain of Blood Sin using magic after a person accepts their sin which is then embedded into their blood.

Now to get down to the numbers. This is the iPad for you, 11% chance to reset cooldown of artes for artes-type allies after using an arte, Increase ATK and DEF by 10% for all allies, +13% ATK to Martial Arts allies at 20 hits, +13% HP restored to Longsword allies when enemy breaks, HP of fire allies restored by 5% when an enemy breaks, +20 to OL gauge to Fire allies when enemy breaks, +10% ATK to Martial Arts-type allies at 20 hits, +10% to OL Gauge to Martial Arts allies when they use an arte, Restores HP of allies by 12% when an enemy breaks, Restores 15% HP to Sword allies when enemy breaks, Restores HP of Light allies by 5% at the beginning of a wave, Restores HP of allies by 5% at the start of a wave, 4% chance to reset earth allies’ cooldowns, 5% chance to reset dark allies’ cooldowns after use, +15 to the OL gauge of allies when enemy breaks, Restores Wind allies HP by 10% when enemy breaks, 5% chance to reset Longsword allies’ artes cooldowns after use.